[Monika] Of course to make the final thing, even if we're not at that stage yet, we needed a lot of concepts. The references we had were good, but most of them were real life photographs which didn't fit with the style of our game. I needed to create something a bit more stylized and make it portray actual parts of the levels.
I did sketches of various parts of the canyon area, using the greybox as reference. I had many ideas and I was eager to start modelling.











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